I’m Andy
I’m an engineer from a small island off the coast of Maine!
I graduated from Boston University in 2019, where I studied mechanical engineering and ran the rocket propulsion group developing liquid bi-propellant rocket engines.
While I technically went to school for mechanical engineering, my passion for making things is far broader. I began tinkering with electronics and writing software from a young age, and that has stuck with me.
Over the years, I’ve done everything from using computer vision to make an autonomous electric wheelchair, to building MIDI DJ controllers, to present day where I’m designing electronics, and writing firmware to power persistent ocean monitoring buoys.
In my first job out of school, I worked for Woods Hole Oceanographic Institution on the operations team for the Alvin manned research submersible. From day 1, I realized my passion for the sea.
Our oceans are endlessly fascinating and absolutely critical to everyday life. They are one of our largest sources of food, they enable global trade and they hold answers to questions we can’t even fathom asking yet.
To date, most of my work revolves around the water, specifically in distributed sensing systems to study rivers and oceans.
Between WHOI, founding my own company (Seaport Systems), and various consulting roles for blue tech startups, I have extensive experience in design, fabrication and deployment of oceanographic IoT monitoring systems.
I like to be hands-on and in the weeds whenever I can be so I can see a project through every step.
I’ve spent the last 5 years at the Autodesk Technology Center where I’ve been able to endlessly print prototypes, machine parts on a variety of Haas CNC mills and lathes, waterjet sheet metal fabricated assemblies, and thermoform plastics into housings, cowlings and enclosures.
There’s nothing more rewarding than starting from scratch in the computer, iterating over and over until you get it exactly right, then assembling the final design and seeing it all come together.